7 hours ago, [DE]Rebecca said:EDIT 2: No more Ragdoll!
1 hour ago, [DE]Rebecca said:EDIT: We are reviewing how Ragdoll feels and may change pending feedback.
2 hours ago, [DE]Rebecca said:Repeat single-target Impact Status Effects will escalate the efficacy of the Impact Status (from Stagger to full Ragdoll).
EDIT: We are reviewing how Ragdoll feels and may change pending feedback. EXPECT AN UPDATE TODAY ON THIS NOTE!
1 hour ago, [DE]Rebecca said:Grants the Blast Status Effect to all enemies in radius.
Blast Status reduces enemy accuracy by 30% base. Subsequent Blast Status Effects add +5% innacuracy for for 75% total at 10 stacks. Each Blast Status has a 6 second Duration.
Blast Correction!
Just now, Synpai said:*Totally wasn't making EFHP Graphs*
Plug in some new data for graphing hotness 🙂
2020’s First Mainline: Review, Revise, Refresh: Part 2!
Tenno, We are still slated to release this Mainline this week (today on PC, if we’re lucky!) but since Friday’s workshop, a couple of new or added details have emerged that warrant sharing ahead of launch time.Please review Friday’s Workshop before diving in here: https://forums.warframe.com/topic/1171232-2020%E2%80%99s-first-mainline-review-revise-refresh/
CTRL + F Index as follows:
Warframe Armor BuffsArcane Guardian Rank 5 Details + Reminders
Operator Magus Changes
Depth of Status Changes
Aura Changes
Self Damage + AoE Weapons
Closing
Warframe Armor Buffs:
The following Armor Values are changing for Warframes:
Ash: 65 to 100Ash Prime: 150 to 175
Banshee: 15 to 100
Banshee Prime: 65 to 125
Baruuk: 150 to 175
Ember: 100 to 125
Ember Prime: 125 to 150
Equinox: 100 to 125
Equinox Prime: 120 to 150
Gara: 125 to 150
Gauss: 150 to 175
Harrow: 150 to 175
... Read moreWe are significantly increasing the drop rate of this part to remove chances of bad luck stopping quest progress here. Expect it in the big QOL Mainline.
Thanks for watching, read all about it here:
https://forums.warframe.com/topic/1171232-2020’s-first-mainline-review-revise-refresh /#comments
9 minutes ago, Gene_Freak said:Great stream! Y'all need to be less self-conscious about these devstreams that are dense with graphs and data - this kind of thing is the reason I tune into devstreams to begin with, not to be entertained necessarily but to be informed!
6 minutes ago, (XB1)C11H22O11 said:Steve said it would be boring. I loved it
3 minutes ago, Senguash said:One of the best dev streams in a long time.
Was great!
2 minutes ago, Kylo. said:I wouldn't mind seeing more graphs.
Even if it's just here in these threads.
You are all the best, haha!
Read more2020’s First Mainline: Review, Revise, Refresh.
Operation Scarlet Spear is coming this March, and it’s bringing a massive Lore Event that introduces ‘Squad Link’ - now known as ‘Operation Link’. Scarlet Spear will move the stakes of the world forward with a new cinematic. Prepare yourselves, Tenno. The Sentient threat is deploying forces that the Origin System has not seen since the Old War. It will be the first of Warframe’s many major Content expansions this year. But before we dive into the new Scarlet Spear’s launch we're bringing some of the biggest revisions to Warframe to date. In this (extremely long) Workshop, we are covering a broad variety of topics that are all receiving focused Overhauls or ‘Quality of Life’ improvements.
We were originally going to ship the contents of this Workshop with Scarlet Spear, but have decoupled the changes so you would have time to experience the revisions. We are targeting a release early next week on PC. After we’ve itera...
Read more
Who: Rebecca is joined by Steve and Scott!
What: Review, Revise, Refresh! Join us as we go over 2020’s first Mainline – but not in a ‘new content’ sense. We are going to be reviewing a 20-part list of Reviews, Revisions, and Refreshes that we are working on for Warframe. Everything from Railjack Onboarding Changes to Shield Gating. From Self Damage to Excavation Mission Health Scaling – don’t miss it! We will have a comprehensive Dev Workshop up on Friday for those who cannot watch the stream – fear not!
Prizes? Join us for a chance to win Platinum or Prime Access
Where: Find us at: twitch.tv/Warframe and mixer.com/playwarframe
Twitch Drop / Mixer Reward: Tune in to find out what you can snag for watching our Devstream – the @PlayWarframe Twitter Poll will decide it!
When: Join us this Friday, February 28th at 2 p.m Eastern Standard Time!
Ask your questions here – you have until 10 a.m Friday! Since this stream has a strict 20 Part Structure, brin...
Read moreCOMPLETE
PC Tenno, We are performing background maintenance to the PC Presence and Matchmaking Servers over the next hour. Impact to you should be minimal, but if you encounter any issues please re-log into Warframe. We will inform you when this is complete! Thank you. Edited by [DE]Rebecca Read moreThis is fixed on all platforms by re-selecting a mission type - relogging should ensure you have the proper Sortie!
3 minutes ago, Voltage said:community Operation?
This one!
Sound Stream + Way WAY more....
Who: Rebecca is joined by DE’s Sound Team for a deep dive into Sounds of the System. Join George, Jeff, Carl, and David!
What: We are starting things off with a Save the Date for TennoCon 2020! Then, learn about the developments of upcoming Warframe content from a Sound point of view! Get sneak peeks and treat your ears to the Sounds of the System! Music, Characters, Ambiance, and More!
Prizes? We have plenty of Digital Prizes to give out. We even have Physical Prizes this Stream!
Where: Find us at: twitch.tv/Warframe and mixer.com/playwarframe
Twitch Drop / Mixer Reward: Tune in to find out what you can snag for watching our Devstream!
When: Join us this Friday, February 14th at 2 p.m Eastern Standard Time!
Ask your SOUND RELATED questions here – you have until 10 a.m Friday!
By installing the Youtube app for free on your Nintendo Switch, you can conveniently watch the stream on the Warframe Youtube channel from your portable system!
...
Hello Tenno,
This is Part II of our last UI Dev Workshop. While our last Dev Workshop discussed intent and purpose in designs and showed mockup UI designs, this Workshop will discuss ‘coming changes and why’. All of the philosophical points in Part I remain consistent - Part II mainly highlights some action items we are taking based on feedback. Everyone’s favourite part of a Dev Workshop is the "Ctrl + F Friendly Table of Contents," so here we go:
Table of Contents:
2) ‘Hold to Confirm’ Experiment.
3) Console UI Pass / Improvements
4) Item Details
5) End-of-Mission
6) Mastery Icons
7) Bonus: Forge All!
Item Labels.
In a near-future Update - Item Labels will be ON by Default. The ‘Need For Information‘ outweighs the concern about ‘Overwhelming’, and since it is indeed optional, we are simply inverting this. Toggle as you see fit, but be assured new players will forevermore be just a little bit more clued in to what they are looking at.
Just now, xRufus7x said:Any word on additional hotkeys for PC UIs. I get the need for submenues for consoles but PC users are needlessly hampered by this when it could be resolved by giving us hotkeys that we can rebind for functions that get frequent use like the arsenal, foundry, mods, decorations etc.
There is currently no word on this.
On 2020-02-03 at 3:40 PM, ...L.u.n.a... said:I meant after prestige 30.
I picked up on that - we are adding more Prestige ranks (next week, all Platforms) to this Intermission so that people can still earn Cred!
I am unaware of any bans issued for this - do you have links to cases on other forums?
As for updates, it's not its own platform, it just works with the normal PC version of the game - but you are using a new service to play it!